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''Need for Speed: World'' (previously known as ''Need for Speed: World Online'') was the fifteenth installment in the long-running racing video game ''Need for Speed'' franchise published by Electronic Arts. This iteration was co-developed by EA Black Box (rebranded Quicklime Games before closing in 2013) and EA Singapore. It was the first freemium MMORG in the ''Need for Speed'' series (though ''Motor City Online'' was originally conceived as a ''Need for Speed'' game) and was available on Microsoft Windows. ''World'' was released worldwide on July 27, 2010. However, people who ordered a "Starter Pack" had an early "head-start" in the game, which started on July 20, 2010.〔 ''Need for Speed: World'', along with other EA free-to-play titles ''Battlefield Heroes'', ''Battlefield Play4Free'', and ''FIFA World'', went offline on July 14, 2015. ==Gameplay== ''World'' took on the gameplay style of 2005's ''Most Wanted'' and 2006's ''Carbon'', focusing on illegal street racing, tuning and police chases, and added classic MMO elements to the mix such as special abilities. ''World'' was set in the fictional Tri-City, which was a mixture of the cities of Rockport and Palmont, the cities of ''Most Wanted'' and ''Carbon'', into its map design, with redesigned graphics and new locations on the map that made travel between the two cities easier. The game featured over 100 licensed cars consisting of tuners, muscle cars, exotics, race cars and SUVs. Manufactures ranged from Alfa Romeo to Volkswagen and there were over thirty manufactures in the game. Before September 8, 2010, after reaching level 10 and access to only first tier and some second tier cars, the player would not be able to progress further in the game and would cease to earn any more experience points or cash. To continue the game, the player had to purchase a "Starter Pack". Without it, the player was allowed to play the game for as long as he or she wants, but they would cease to earn experience and cash. On September 8, 2010 ''World'' passed one million registrations. To celebrate that, the game was made completely free-to-play and the level cap was removed. On December 2010, car performance customization was made available to players. Players would win parts from lucky draw, including rare Pro and Ultra series parts. Free players had a lower chance of winning a part compared to those who purchased SpeedBoost. Special card packs was able to be bought with SpeedBoost that give the greatly coveted parts. On March 16, 2011, visual aftermarket customization was also made available. All the in-game cash bodykits from previous versions were removed. Most body kits required SpeedBoost to purchase on May 31, 2011. On March 31, 2011, Electronic Arts introduced a new game mode called Team Escape,〔(【引用サイトリンク】title=NFS World Patch Notes (Patch 5.16) )〕 a cooperative version of a police pursuit where up to four players had to race as a team driving from point A to point B while avoiding numerous cops. For this mode, two co-op versions of the game's power-ups were released.〔(【引用サイトリンク】title=Team Escape Takes Pursuit to Epic Levels )〕 On July 26, 2011, a feature called Treasure Hunt was released. In Treasure Hunt, played during free roam, players would attempt to collect fifteen gems located in various areas. If the player collected all fifteen gems daily, they would get boosts of reputation and in-game cash. Playing the Treasure Hunt mode daily would build up what was known as a Treasure Hunt Streak. Players earned high-end performance parts or additional power-ups after completing every hunt based on the day count of the streak (for example, if the player completed Treasure Hunt for twelve days in a row, they would receive a tier 1 pro performance part).〔(【引用サイトリンク】title=Treasure Hunt is Here )〕 On November 16, 2011, police vehicles were removed from free roam in ''World ''. Players were no longer able to start pursuits by ramming police vehicles; police chases are only possible by joining Pursuit Outrun events. Skill customization was later released, replacing the old level-up skill point system. All players that had the old skill points invested got skill mods corresponding with the skills they had invested points in. Players could only receive a maximum of 125 skill mods regardless of how many skills or cars they had. 4-star (highest) skill mods were won from lucky draws or purchased through card packs. One-star mods were purchasable for in-game cash. On October 16, 2012, drag racing was introduced to ''World''. This mode allowed players to race other players to the finish line in various strips of straight roads. Players would need to use manual transmission and shift their way to the finish. Automatic transmission was also available to the players. Single-player mode was also made available with in-game traffic. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Need for Speed: World」の詳細全文を読む スポンサード リンク
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